Getting started with gaming in JS
NijmegenJS, March 28th, 2014
What you see on screen is a representation of the objects in your game
The Game Loop
The game loop handles input, updates and rendering and needs to be fast.
More stuff you'll probably want
Some Phaser features
- Superfast canvas/webgl renderer
- Physics (3 engines!)
- Animation / Sprits / Tweening
- ... and more
Find an engine (or none) your comfortable with
Perfection is hard ...
Don't be afraid to ask for help